Tanking for Dummies


Tier 10 Set Bonus = Awesome
October 12, 2009, 10:50 am
Filed under: Analysis, Gear, Uncategorized | Tags: , ,

So, now that we have a good sense of what the new Tier 10 set bonuses are, let me express a word of praise for the design of the Prot Warrior set bonuses:

  • 2 Pieces (Tank): Your Shield Slam and Shockwave abilities deal 20% increased damage.
  • 4 Pieces (Tank): Your Bloodrage ability no longer costs health to use, and now causes you to absorb damage equal to 20% of your maximum health.

To provide some context, here are Tier 8 and Tier 9

  • 2 Pieces (Tank): Increases the critical strike chance of your Devastate ability by 10%.
  • 4 Pieces (Tank): Shield Block also grants you 20% reduction to magical damage taken.
  • 2 Pieces (Tank): Decreases the cooldown on your Taunt ability by 2 sec and increases the damage done by your Devastate ability by 5%.
  • 4 Pieces (Tank): Decreases the cooldown on your Shield Block ability by 10 sec.
  • It is fairly easy to see the pattern here.  The 2-piece set bonus is always something that generally increases threat.  It’s hard to argue with something so basic and functional – though never something to write home about – not unlike getting that 3rd rank in Incite.  By contrast, the 4-piece bonus is like an extra glyph slot, some secret new functionality to an already useful ability.

    I’ve already talked about how I love the functionality of the Tier 8 4-piece bonus.  I’ll not mince words, however, about the Tier 9 bonus.  It’s terrible.  Sure, you could pop Shield Block every 20 seconds for the bonus to your shield slam, but from a defensive point of view it adds no particular functionality because Shield Block is such a weak cooldown.  The 2-piece bonus is actually even worse, in some ways, because Taunt has become so handicapped.

    With that in mind, the Tier 10 4-piece bonus is a really awesome addition to the Warrior repertoire.  Assuming the continued growth in health pools, it’s easy to imagine being able to produce a shield that can absorb 10k  worth of damage every 30 seconds.  That’s magic damage.  That’s physical damage.  It’s a lot of little hits.  It’s a good chunk off of a large hit.  I suspect it will stack with healer damage absorption. It scales very well with your gear.  It’s hard to imagine a situation where this wouldn’t be useful, and easy to imagine a situation where it would be very useful (I’m thinking Heroic Gormok the Impaler here).

    Now, bear in mind, these things have a way of changing on the PTR, so take this with a grain of salt.  But until then, there’s something to smile about warriors – this is probably our best protection set-bonus yet.

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    4 Comments so far
    Leave a comment

    Its actually the 2T10 I’m excited about. we’ve started to get dps complaining about being threat capped and that looks like just what the doctor ordered.

    Comment by spinks

    It will definitely help, certainly more than 5% increase from Devastate currently.

    Comment by Tarsus

    i think i would trade our 4pc bonus with any other tanking class :( (but maybe thats just because i was never excited enough about those selfheals/selfshields and loved on use avoidancetrinkets :) from a mathematical point of view those boni are quite close)

    Comment by kahalm

    I liked it better when more bosses were immune to taunt naturally, and you had to fight for threat. One easy one that came to mind was Leotheras the Blind in SSC.

    Comment by Dreador




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