There is a lot of nervousness on the part of those who are attempting to take up the tanking torch. I completely understand why this is so – the new LFG tool incentivizes tanking with low wait times and high desirability. Even if you’re terrible at it and you get kicked from your group, you probably wait less time for the debuff to wear off than you would to get into a new group as DPS.
Yet, expectations are high, as is performance pressure. Tanking is a lot about confidence. You are, after all, the front line. So that nervousness is itself working against you. The tag line of LFG instancing, “Gogogogogo,” doesn’t help this situation much. No one wants to be rushed.
So if you want to tank, take the following tip from the Stupid Cow: If you know where you are going, everything else is just heroic strike spam. You can read the strategy on Tank Spot, or watch a video even. Boss strategies are about research more than anything. But getting lost is not something you can prepare for very well. In my experience, no video or map can replace the actual experience of running it through.
In some instances, this is cake. You can’t exactly get lost in the Halls of Reflection. In others, such as Sunken Temple, it would be easy to get lost. As the tank, you control the pace of the group it’s true, but more importantly you control where the group goes. If you know that, you’re already on the way there. If you don’t, maybe you should run the instance using a character you are more comfortable with.
THEN come back and tank it.
Because after that, you’re talking about either things you can prepare for outside of game (boss strategies, etc) or things that even the best tanks would be hard pressed to compensate for (bad LFG puggers). Everything else you either get by tanking, or just knowing where you are going.
That is how you get from where you are to tanking. Run the instance on your other spec/toon. Consult your favorite strategy site. And pick up your shield and go.
You can get to “Gogogogo” later. It’s not like they can do this without the tank.
Filed under: Analysis, How To | Tags: Advice, Heroic Strike, How To, Key Bindings
I make a lot of jokes about Warrior tanks crippling themselves trying to max out their Heroic Strike usage. In the parlance, I refer to the ravages of carpal tunnel as “The Claw” (pronounced like ‘da crah!’), that feeling after raid like you cannot move your hand because your fingers hurt from jamming that Heroic Strike key for 4 hours.
I can’t help but feel I’ve been a little flippant about this whole thing. So to make it up to everyone, I’m going to give you all a brief primer on setting up the best temporary solution to give your left hand a break: Bind your Heroic Strike Key to the Mousewheel.
Filed under: Analysis, Gear, Strategy | Tags: Advice, Gear, patch 3.2, Trial of the Champion, Trinket
First off, let me ask your forbearance dear readers. I’ve only been managing two posts a week or so for the past few weeks. Not exactly the finest record.
I will say though that at least this week, part of the contributing factor has been my pushing with two things. The first of these is the new Trial of the Champion 5-man, and I’m going to tackle that today. The second is my new offspec, Arms, which I will get to later this week.
There is a lot of comparison between Trial of the Champion and Magister’s Terrace. Both present a good jumping forward place for people hoping to tackle more difficult content, something that newcomers and old hands with alts are sure to appreciate. If you haven’t had a chance to get a look at it though, let me give you the highlights.
Filed under: Advice for Non Tanks, Gear | Tags: Advice, Alts, Deathknights, leveling, sockets, talent, Tanking
In case you haven’t been following it, my long lost Bro-on-another-server Linedan has been put together an awesome and comprehensive Protection Warrior leveling guide for those of you thinking of rolling with the best. For ease of navigation, let me point you in the right direction (apologies for the pingback spam in advance Lewis):
- So you want to be a prot warrior: The First 10 Levels
- So you want to be a prot warrior: Levels 10-20
- So you want to be a prot warrior: Levels 21-30
- So you want to be a prot warrior: Levels 31-40
- So you want to be a prot warrior: Levels 41-50
- So you want to be a prot warrior: Levels 51-60
- So you want to be a prot warrior: Levels 61-70
- So you want to be a prot warrior: Levels 71-80
This series has inspired me to put in a few words on what I consider to be some of the points of leveling a Warrior Tank. Some of these points echo what the Panzercow has said because I think they’re extra important. Others are little extra tips from my own experience.
But first let me say that I am a big advocate for Protection Warriors. I have two of them. Even before the massive buff in 3.0, I thought they were the cat’s pajamas. I may have leveled Tarsus as Fury, but I just couldn’t contain myself and I ended up speccing Prot on him anyway. This may have been because I was tanking on him anyway, but considering I do this on my Blood Specced Deathknight I think this is more of an addiction that I just make easier when I’m the “tank spec.”
Filed under: Humor, Stupid Tanking, Talents | Tags: Advice, dual-spec, Hodir, wishlist
I know, once upon a time, I leveled as Fury. I know that… well, you made it easy to get epic gear and that even with some blues in the mix my stats are pretty good. I know, quite frankly, that I aught to be better at hitting my free slams and all that Jazz.
But for gods sake make the pain stop.
Filed under: Analysis, Strategy | Tags: Advice, Clicker, Key Bindings, Play Style, UI
Depending on how informed you are, you may be aware there is a substantive divide in the WoW community. So deep is this crevice that I doubt it will ever be closed. Blizzard seems nonchalant and unconcerned, unrepentant at the divisions they have enabled.
I am, of course, referring to the use of key bindings.