Tanking for Dummies


A Simple Reminder
February 1, 2010, 11:23 am
Filed under: Gear, Raiding | Tags: , ,

How do you measure the value of an upgrade?  The stats on the item? Gearscore rating? Perhaps a list made by a blogger?

Quantum Fluid Theory?

No matter what system you use for determining your list of desired upgrades, before you do boot up your armory profile and consider this little bit of advice:

An upgrade is only as good as the piece it is replacing.

Take, if you will, the case of Tarsus’ gloves. They’re Tier 8 (Ulduar) set gear.  I’m not still wearing them because they’re some sort of super itemized awesome piece – I’m wearing them because my Tier 9 options were downright underwhelming.  Given the sparsity of hit on Tier 9 gear, that 49 hit rating was quite valuable – and they didn’t exactly have another option available.  In terms of my list of priority – gloves were then at the bottom.

Now looking at what is available in Tier 10, I have other options.  Specifically I have an attraction to the Sanctified Ymirjar Lord’s Handguards, now that (come Tuesday) they have bonus armor on them.  Having that clear of an upgrade over my existing gloves moves them substantially up the priority list (now at priority one, since that is my last piece of Non-Heroic Tier 8 gear).

Sometimes this is easier than others, as described in the example above.  It is, however, more difficult when you have to weigh the impact on your entire gear set.  For example, you could pick up Last Word – but it has no defense, no hit, no expertise – hell it doesn’t have anything on it by stamina and that proc.  That is a pretty hefty hit when you compare it to my Sorthalis – I need to find some of those stats elsewhere before I can equip it.  Down on the priority list it goes (despite replacing gear of lower Tier).  I still need a weapon upgrade, but maybe I can stand to find some new boots first.

So, when weighing spending your DKP or just making up your list – remember that your tank is the sum of their parts and give some thought to your upgrades and prioritize.  You never know, there might be another tank in your raid that needs that piece more than you and you need to know how generous you can be.

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The Plan for Looting Icecrown Citadel (Thus far)
December 11, 2009, 12:01 am
Filed under: Analysis, Gear, Raiding | Tags: , , , , ,

First off, I’m not going to go into the 5-man lootables.  In case you missed it, Kadomi did a super job covering that stuff already.

What I am going to do is talk about Raid and Emblem loot (or at least what we know about it thus far).  I’m not going to worry about “Heroic” versions of these items either. You’re not going to see them until, well, I guess February or March anyway.

Continue reading



I don’t want to run ToC 10 (dammit)
December 2, 2009, 12:01 am
Filed under: Raiding, Rants | Tags: , , , , , ,

In case it hasn’t been said enough on the WoW Blog-o-sphere, I’m going to add to the chorus my own voice and say that I’m not the biggest fan of Trial of the Crusader.  I’ve hinted at this, but for the purpose of this bit of outrage I’m about to produce, it is key to acknowledge this openly.

I thought that I could get away with doing ToC only once a week in the interest of maintaining my gear progression.

I thought that this would be sufficient, seeing as I was also wiping for hours and hours on Trial of the Grand Crusader as well.

I was wrong.

Continue reading



Icecrown Raid Loot Lists Updated
November 20, 2009, 3:24 pm
Filed under: Gear, Lists | Tags: , ,

I will never cease being amazed by the guys over at MMO Champion with this data.  This effectively overwrites the listing I did last Friday, save for the 5 man loot.

I would like to note the distinct LACK of tanking swords.  This can only be a good thing.  Seriously.

Emblems

Chest Cataclysmic Chestguard

Hands Gauntlets of the Kraken

Waist Verdigris Chain Belt

Back Sentinel’s Winter Cloak

Trinket Corroded Skeleton Key

25 Man Hard

Trinket Corpse Tongue Coin

25 Man Normal

Ranged Rowan’s Rifle of Silver Bullets

Chest Blightborne Warplate

Hands Taldaram’s Plated Fists

Legs Legguards of Lost Hope

ShoulderBoneguard Commander’s Pauldrons

Waist Belt of Broken Bones

Wrist Bracers of Dark Reckoning

Finger Harbinger’s Bone Band

Neck Sepsis

Trinket Corpse Tongue Coin

10 Man Heroic

Axe(!!!!) Troggbane, Axe of the Frostborne King

Mace Bonebreaker Scepter

Shield Neverending Winter

Wrist Gargoyle Spit Bracers

Finger Abomination’s Bloody Ring

Trinket Unidentifiable Organ

10 Man Normal

Mace Bonebreaker Scepter

Shield Neverending Winter

Legs Deathforged Legplates

Wrist Gargoyle Spit Bracers

Back Cloak of Many Skins

Finger Abomination’s Bloody Ring

Neck Marrowgar’s Scratching Choker

Trinket Unidentifiable Organ



Icecrown Citadel: Patch 3.3 PTR Tanking Loot
November 13, 2009, 12:01 am
Filed under: Gear, Lists, News | Tags: , , ,

Patch day is getting close, and that means its time again for me to parse the loot lists of MMO Champion for you, dear reader, to peruse!

Without further ado, on to the lists!

25 Man Normal Loot

Rowan’s Rifle of Silver Bullets

Legguards of Lost Hope

Belt of Broken Bones

Bracers of Dark Reckoning

Harbinger’s Bone Band

10 Man Normal Loot

The Brokenhammer

Cloak of Many Skins

Marrowgar’s Scratching Choker

5 Man Heroic Loot

Falric’s Wrist-Chopper

Rimefang’s Claw

Black Spire Sabatons

Second Helm of the Executioner

Shoulderplates of Frozen Blood

Fossilized Ammonite Choker

Ick’s Rotting Thumb

5 Man Normal Loot

Splintered Door of the Citadel

Scourgelord’s Frigid Chestplate

Sollerets of Suffering

Crystalline Citadel Gauntlets

Legplates of Frozen Granite

Titanium Links of Lore

Eerie Runeblade Polisher

Emblem of Frost

Cataclysmic Chestguard

Gauntlets of the Kraken

Verdigris Chain Belt

Sentinel’s Winter Cloak

Corroded Skeleton Key

Sigil of the Bone Gryphon

We still don’t know the stats on Tier 10, however, even if we do know the set bonuses.

Among other news, there does not appear to be any form of Quel’Delar designed for tanks (boo!).  On the plus side, most of this gear is the best itemized we’ve seen to date in WoTLK, so there will be plenty of opportunities for tanking, very soon.  Remember though folks, this is PTR loot so it could change very soon (not to mention this is only the loot that we’ve managed to see thus far!.



And I thought it Couldn’t get Better
October 14, 2009, 12:01 am
Filed under: Gear, Media, News, Roleplaying | Tags: , ,

Following up on Monday’s love-fest for Tier 10, here is the screen shots of our plate armor, now broken down by race and gender – courtesy of the ever digging MMO-Champion.

First, the ladies:

And now the gents:

Did you see it?  DID YOU?

Check out the Tauren models.  Blizzard finally put holes in the helmet for our horns.  I thought that Tier 8 would be the last time I would turn my helm graphic on.  Man, was I ever wrong.

Here’s hoping that this is the beginning of theme.  Elves and Trolls need some loving too.  Maybe dwarves.  Let’s face it, helms chop off and through a lot of things people took time or spent gold to customize.  It’s about time they gave us helms that actually let us show that off.



Tier 10 Set Bonus = Awesome
October 12, 2009, 10:50 am
Filed under: Analysis, Gear, Uncategorized | Tags: , ,

So, now that we have a good sense of what the new Tier 10 set bonuses are, let me express a word of praise for the design of the Prot Warrior set bonuses:

  • 2 Pieces (Tank): Your Shield Slam and Shockwave abilities deal 20% increased damage.
  • 4 Pieces (Tank): Your Bloodrage ability no longer costs health to use, and now causes you to absorb damage equal to 20% of your maximum health.

To provide some context, here are Tier 8 and Tier 9

  • 2 Pieces (Tank): Increases the critical strike chance of your Devastate ability by 10%.
  • 4 Pieces (Tank): Shield Block also grants you 20% reduction to magical damage taken.
  • 2 Pieces (Tank): Decreases the cooldown on your Taunt ability by 2 sec and increases the damage done by your Devastate ability by 5%.
  • 4 Pieces (Tank): Decreases the cooldown on your Shield Block ability by 10 sec.
  • It is fairly easy to see the pattern here.  The 2-piece set bonus is always something that generally increases threat.  It’s hard to argue with something so basic and functional – though never something to write home about – not unlike getting that 3rd rank in Incite.  By contrast, the 4-piece bonus is like an extra glyph slot, some secret new functionality to an already useful ability.

    I’ve already talked about how I love the functionality of the Tier 8 4-piece bonus.  I’ll not mince words, however, about the Tier 9 bonus.  It’s terrible.  Sure, you could pop Shield Block every 20 seconds for the bonus to your shield slam, but from a defensive point of view it adds no particular functionality because Shield Block is such a weak cooldown.  The 2-piece bonus is actually even worse, in some ways, because Taunt has become so handicapped.

    With that in mind, the Tier 10 4-piece bonus is a really awesome addition to the Warrior repertoire.  Assuming the continued growth in health pools, it’s easy to imagine being able to produce a shield that can absorb 10k  worth of damage every 30 seconds.  That’s magic damage.  That’s physical damage.  It’s a lot of little hits.  It’s a good chunk off of a large hit.  I suspect it will stack with healer damage absorption. It scales very well with your gear.  It’s hard to imagine a situation where this wouldn’t be useful, and easy to imagine a situation where it would be very useful (I’m thinking Heroic Gormok the Impaler here).

    Now, bear in mind, these things have a way of changing on the PTR, so take this with a grain of salt.  But until then, there’s something to smile about warriors – this is probably our best protection set-bonus yet.