Filed under: Advice for Non Tanks, Raiding, Strategy | Tags: buffs, Druid, effective health, Paladin, Patch 3.2.2, Priest, stamina
See that? That is the power of Buffs. Practically ten thousand health. It’s hard to put a value on that, but I’ll give it a shot:
-Extra time before Thorim/Snaplashers/et cetera can one shot you.
-Capacity to undertake “Hard Mode” encounters that are highly damage dependent (e.g. XT-002, Mimiron)
-Live through Flame Breath on Sartharion
-Trivialize farming for Badges in Heroic Dungeons.
-Give or take 1000 Stamina.
I’m sure there is more. Effective Health (or EH, as the parlance goes) can be a good measure of what a tank can handle if it’s not stacked to the expense of everything else. Certainly it plays an important part in raid progression. One might even suspect that Blizzard plans encounters under the assumption that Health increasing buffs are in place, meaning that they assume that every raid has Greater Blessing of Kings, Gift of the Wild, and Prayer of Fortitude.
I think it’s reasonably certain that not all raids, particularly 10 man raids, have these buffs. And that is why I think tanks everywhere should cheer the addition of these items on the PTR:
* Runescroll of Stamina – Snowfall Ink, Resilient Parchment x 5 – Increases Stamina by 165 for all party and raid members for 1 hr.
* Drums of Forgotten Kings – Heavy Borean Leather x 8, Icy Dragonscale x 8 – Gives all members of the raid or group the Blessing of Forgotten Kings, increasing total stats by 8% for 30 min.
* Drums of the Wild – Heavy Borean Leather x 4, Jormungar Scale x 20 – Gives the Gift of the Wild to all party and raid members, increasing armor by 750, all attributes by 37 and all resistances by 54 for 1 hr
I know I’m going to be carrying these around with me in the future. It’s a habit I would recommend for just about everyone.
Long Live Yogg-Saron!
This does bring me, however, back to an interesting topic – namely that I have a lot of difficulty with drops for certain slots – namely trinkets and weapons. I realize this is something of a perception issue but it almost invariably comes back to those three slots for me. I’m sure my continuing rant about Loken and his Seal of the Pantheon must be growing stale at this point (I’ll get you one day, you overcharged bastard), but it represents a certain amount of truth concerning my luck with drops. God forbid that I need an epic trinket from a raid. I’ll be the very last tank in the raid to get it, and it will get sharded 4 times when it drops on nights that I am not there.
Ah well, I know you guys have had similar problems. The same day that I got my hands on The Black Heart I saw my first drop of the Red Sword of Courage. I am sure that many of us remember that item with not too few groans. With that in mind, here’s hoping my fellow tanks the best of luck with loot drops in the near future, may the random number generator favor you this week!
In case you missed it, Onyxia is making a comeback. But let’s be serious here, the encounter mechanics are seriously out of date. Onyxia needs a face-lift, pronto, both to make it fun and make it worthwhile. For your entertainment, may I present a list of sorts of things that desperately need to be updated about Onyxia to catch my interest.