Filed under: Gear, Strategy, Talents | Tags: Armor Penetration, Arms, dual-spec, talent, Trial of the Champion
Let us be honest here. There are just some fights where there is only room for the one tank. Vezax and Saphiron come mostly to mind. Heck, in a 25-man raid, if a fight requires only two tanks that means most of the time someone has to DPS.
Lately, that has been me a lot. My Fury DPS was a joke when I had the opportunity to try it, and so I’ve been doing double protection and doing my best to DPS with my shield on. Just Breaking 2k DPS with full raid buffs was, shall we say, about all I could handle.
Then, along came the Trial of the Champion with it’s massive amounts of Armor Penetration and its sweet two-hander. It was just begging for an Arms build and for me to try my hand at secondary spec DPS again.
Filed under: Analysis, Gear, Strategy | Tags: Advice, Gear, patch 3.2, Trial of the Champion, Trinket
First off, let me ask your forbearance dear readers. I’ve only been managing two posts a week or so for the past few weeks. Not exactly the finest record.
I will say though that at least this week, part of the contributing factor has been my pushing with two things. The first of these is the new Trial of the Champion 5-man, and I’m going to tackle that today. The second is my new offspec, Arms, which I will get to later this week.
There is a lot of comparison between Trial of the Champion and Magister’s Terrace. Both present a good jumping forward place for people hoping to tackle more difficult content, something that newcomers and old hands with alts are sure to appreciate. If you haven’t had a chance to get a look at it though, let me give you the highlights.